Method of playing a wagering card game

ABSTRACT

The present invention relates to a method of playing a card game including allowing a player to wager on an outcome of a first hand of cards winning, a second hand of cards winning or no hand of cards winning The method includes dealing the first hand of cards and the second hand of cards. Each the hand of cards has three cards. The method next includes designating the outcome as no hand of cards winning if: the first hand of cards has a group of cards from a pre-selected plurality of groups of cards and the second hand of cards has a group of cards from said pre-selected plurality of groups of cards.

FIELD OF THE INVENTION

The present invention relates to a method of playing a card game. Inparticular, the invention relates to a method of playing a wagering cardgame.

DESCRIPTION OF THE RELATED ART

This invention relates to wagering games. Many card games have beendeveloped over the years and some are particularly adapted for gambling.One class of such games includes a dealer who deals cards and one ormore players who place wagers based on the cards that the dealer deals.Examples in this regard include poker, blackjack, and baccarat.

With increases in the world population and the continued and expandinginterest in gambling, there is a need for a new and improved card game.

BRIEF SUMMARY OF INVENTION

The present invention provides a method of playing a wagering card gamedisclosed herein to meet the above need. It is an object of the presentinvention to provide an improved card game.

More particularly, it is an object of the game to provide an improvedwagering game, particularly for casinos, which is innovative andinteresting.

It is also an object of the invention to provide an improved wageringgame for casinos that is simple enough for most persons to understandwithout complicated instructions.

It is a further object of the invention to provide an improved wageringgame for casinos which may use only casino industry accepted equipmentsuch as a gaming table and cards.

There is accordingly provided a method of playing a card game includingallowing a player to wager on an outcome of a first hand of cardswinning, a second hand of cards winning or no hand of cards winning Themethod includes dealing the first hand of cards and the second hand ofcards. Each the hand of cards has three cards. The method next includesdesignating the outcome as no hand of cards winning if: the first handof cards has a group of cards from a pre-selected plurality of groups ofcards and the second hand of cards has a group of cards from saidpre-selected plurality of groups of cards.

There is also provided a method of conducting a wagering card gameincluding allowing a player to bet a chip on an outcome of a first handof cards paying out, a second hand of cards paying out, or no hand ofcards paying out. The method includes dealing the first hand of cardsand the second hand of cards such that both the first hand of cards andthe second hand of cards remain hidden. The first hand of cards and thesecond hand of cards each include three cards. The method includesrevealing the first hand of cards and the second hand of cards. Themethod includes designating the outcome as no hand of cards paying outif the first hand of cards and the second hand of cards each have atleast one from the group consisting of a pair of aces, a triple, athree-card flush and a three-card straight, if otherwise determining theoutcome as the first hand of cards paying out if the first hand of cardsis stronger than the second hand of cards, and if otherwise determiningthe outcome as the second hand of cards paying out if the second hand ofcards is stronger than the first hand of cards. The method includescollecting the chip. The method includes giving the player two chips ifthe player bet on the first hand of cards paying out and the first handof cards paying out is the outcome, giving the player two chips if theplayer bet on the second hand of cards paying out and the second hand ofcards paying out is the outcome, and giving the player more than twochips if the player bet on no hand of cards paying out and no hand ofcards paying out is the outcome.

There is further provided a method of conducting a betting card game.The game includes the steps of

-   -   a) allowing a player to place a bet on an outcome of a first        hand of cards winning, a second hand of cards winning or no hand        of cards winning;    -   b) dealing a common card, the first hand of cards and the second        hand of cards, the first hand of cards and the second hand of        cards initially consisting of two cards each;    -   c) revealing the common card, the first hand of cards and the        second hand of cards;    -   d) expanding the first hand of cards to include the common card;    -   e) expanding the second hand of cards to include the common        card;    -   f) determining if at least one of the first hand of cards and        the second hand of cards consists of a triple, a three-card        flush or a three-card straight, or if both the first hand of        cards and the second hand of cards consist of a pair, and if so        in either case, dealing no more cards to the first hand of cards        and the second hand of cards and proceeding to step j;    -   g) determining if only one of the first hand of cards and the        second hand of cards consists of a pair, and if so, dealing        another of said first hand of cards and said second hand of        cards an additional card, and if otherwise, dealing the first        hand of cards the additional card and dealing the second hand of        cards a further card;    -   h) for each hand of cards combining the common card with two        other cards from said hand of cards, said two other cards being        so selected to try to obtain at least one from the group listed        by order of preference of:        -   I) at least one of a triple, a three-card flush, and a            three-card straight,        -   II) a pair of aces,        -   III) a pair of highest possible value, and        -   IV) one or more single cards of highest possible value, aces            bearing the highest value,    -   i) for each hand of cards discarding any unused cards left over        after step h;    -   j) determining the outcome based on:        -   I) if both the first hand of cards and the second hand of            cards have at least one from the group consisting of a pair            of aces, a triple, a three-card flush and a three-card            straight, no hand of cards winning,        -   II) a hand of cards having at least one of a triple, a            three-card flush and a three-card straight wins over a hand            of cards having a combination pair and single where the            combination pair has a value that is less than a pair of            aces,        -   III) a hand of cards having a combination pair of higher            value and single wins over a hand of cards having a            combination pair of lower value and single,        -   IV) a hand of cards having a single of highest value wins            over a hand of cards with singles of lower value relative to            said single of highest value, if the single of highest value            of the first hand of cards is identical to that of the            second hand of cards, a hand of cards with a single of            second highest value wins, and if both the single of highest            value of the first hand of cards and the single of second            highest value of the first hand of cards are identical to            the single of highest value of the second hand of cards and            the single of second highest value of the second hand of            cards, respectively, a hand of cards with a single of third            highest value wins, and        -   V) if both the first hand of cards and the second hand of            cards have identical cards, no hand of cards winning; and    -   k) paying out the player if the bet matches the outcome.

BRIEF DESCRIPTION OF DRAWINGS

The invention will be more readily understood from the followingdescription of preferred embodiments thereof given, by way of exampleonly, with reference to the accompanying drawings, in which:

FIG. 1 is a top plan view of a game table layout according to anembodiment of the invention;

FIG. 2 is a flowchart showing the game illustrated in FIG. 1 insimplified form; and

FIG. 3 is a table for determining the outcome of the game as referred toin FIG. 2.

DESCRIPTION OF THE PREFERRED EMBODIMENTS

Referring to FIG. 1, there is indicated generally a game table layout10, accordingly to one example, for playing the card game as hereindisclosed. The game table layout 10 comprises a substrate in thisexample cloth 11 on which printed matter may be inscribed.

The card game as disclosed herein uses a deck of cards comprising one ormore conventional decks of cards. In one preferred embodiment a total ofsixteen decks are used, with eight decks of one color and eight decks ofanother color, though this is not required.

Referring to FIG. 2, the first step in the game is to shuffle the deckof cards. Preferably a shuffle machine (not shown) may be used for thispurpose. The cards may then be placed in a dealer's shoe (not shown).Shuffle machines and dealer's shoes are well known to those skilled inthe art and therefore will not be described.

Next a first card may be drawn from the top of the deck. A dealer maydraw this card. The numerical value of the drawn card will determine howmany cards are subsequently removed (or burned) face down from the topof the deck. In one preferred embodiment, an ace has the value of 1 andface cards have the value of 10. Thus, if for example a jack is drawn asthe first card, ten further cards are drawn off the top of the deck facedown and discarded. The cards may for example be discarded by placingthem in a discard rack 13, shown in FIG. 1. The discarded cards may besequentially counted out loud one by one as they are discarded by thedealer.

The next step in the game is for one or more players to place one ormore bets on the outcome of the game. The one or more players can bet onthe outcome of a first hand winning, the outcome of a second handwinning and/or the outcome of no hand winning

In the example shown in FIG. 1, the game table layout 10 provides aplurality of spaces as, in this example, indicated by annulus sectorspace 26, for each of the players. In the example shown, the game tablelayout 10 provides nine spaces numbered one through nine to allow nineplayers, respectively, to play the game. For the sake of simplicity onlyspace 26 will be discussed in detail with the understanding that therest of the spaces for the players are similar.

The space 26 includes a portion 28 with the marking FIRST HAND. If theplayer assigned to space 26 wants to bet on the first hand winning, theplayer places his bet, such as money or chips, within portion 28 of thespace 26.

The space 26 includes a portion 30 with the marking SECOND HAND. If theplayer assigned to space 26 one wants to bet on the second hand winning,the player places his bet, such as money or chips, within portion 30 ofthe space 26.

The space 26 includes a portion 32 which in this example has a circle,though in another example it may be marked as NO HAND WINS. If theplayer assigned to space 26 one wants to bet on no hand winning, theplayer places his bet, such as money or chips, within portion 32 of thespace 26.

In one preferred embodiment, players may each bet on either the outcomeof the first hand winning or the second hand winning, and they may alsoeach at the same time bet on the outcome of no hands winning

Once all the bets have been placed, the dealer may call an end to thebetting by for example saying, “No more bets.”

Referring both to FIGS. 1 and 2, the method next involves dealing anumber of cards face down. Referring to FIG. 1, a first card or commoncard 12, a second card 14, a third card 16, a fourth card 18 and a fifthcard 20 are each dealt out face-down.

More specifically, the second card 14 is dealt to the first hand, thethird card 16 is dealt to the second hand, the fourth card 18 is dealtto the first hand and the fifth card 20 is dealt to the second hand. Thefirst hand in this example is positioned within a rectangular space 22.The second hand in this example is positioned within a rectangular space24.

The cards are then revealed by the dealer. In one preferred embodimentthe common card 12 is revealed first.

The next step in the game is to combine the first hand, with its secondcard 14 and fourth card 18, with the common card 12. The second hand,with its third card 16 and fifth card 20, is also combined with thecommon card 12.

If in the combination of these three cards for either the first hand orthe second hand there is either a triple, a three-card flush or athree-card straight, no more cards are dealt in the game. The gameproceeds to the determine outcome stage of the game.

If in the combination of these three cards for both the first hand andthe second hand there is at least a pair, no more cards are dealt in thegame. The game proceeds to the determine outcome stage of the game.

If only one of the first hand (the second card 14, the fourth card 18and the common card 12) and the second hand (the third card 16, thefifth card 20 and the common card 12) results in a pair, then generallyspeaking (apart from an exception discussed below) a further card isdealt to the other of the first hand and the second hand. For the handwhich now has three cards plus the common card 12, the next step is tomake a best combination of three cards that includes the common card 12.This will be discussed in more detail later with reference to FIG. 3.

If neither the first hand nor the second hand results in a pair, anadditional card is dealt to the first hand and a further card is dealtto the second hand. For each hand the next step is to make a bestcombination of three cards that includes the common card.

Once no more cards are to be dealt, the remaining cards of the deck maybe taken out of the dealer's shoe by the dealer and placed in thediscard rack 13.

The game next proceeds to determine the outcome of the game stage asfollows.

The point value of the cards, in one preferred embodiment, is the sameas the point value of cards in poker. Thus, the relative value of eachindividual card, from strongest to weakest, is dictated by the followingrank order: ace, king, queen, jack, ten, nine, eight, seven, six, five,four, three, and two. Joker cards in this preferred embodiment are notused.

The best combination of three cards that includes the common card, thecombination that should be made if possible, is one that includes agroup of cards from a pre-selected plurality of groups of cards. Thepre-selected plurality of groups of cards in one preferred embodimentconsists of: a triple, a three-card flush and a three-card straight. Forthe sake of clarity, a natural hand is defined hereby as at least one ofa triple, a three-card flush or a three-card straight. The rankingwithin the natural hand, from strongest to weakest combination, is asfollows: 1) a three-of-a-kind all of the same suit; 2) a three-cardstraight flush; 3) a three-of-a-kind of varied suits; 4) a three-cardflush; and 5) a three-card straight.

For the sake of clarity examples of the above hands may be: for athree-of-a-kind all of the same suit, e.g. three cards where each one isa seven of hearts; for a three-card straight flush, e.g. a five ofspades, a six of spades and a seven of spades; for a three-of-a-kind ofvaried suits, e.g. a seven of hearts, a seven of spades, and a seven ofdiamonds; for a three-card flush, e.g. a two of diamonds, a jack ofdiamonds, and an ace of diamonds; and for a three-card straight, e.g. afive of hearts, a six of diamonds, and a seven hearts.

After a natural hand, the next best combination of three cards is onethat includes a pair of aces. After this, a pair of cards of a certainvalue beats a pair of lower value. For example if the first handcomprises a pair of jacks and the second hand comprises a pair of nines,the first hand wins over the second hand. If there are no pairs in thethree cards of the first hand that includes the common card or in thethree cards of the second hand that includes the common card, then acombination of three cards (that includes the common card) having asmany single cards of as high a value as possible should be selected. Inthe preferred embodiment as herein disclosed aces are high.

The best combination of three cards that includes the common card shouldbe selected based on the above set out rankings, with the rule being toselect the top or strongest combination of three cards possible.

Any cards for the first hand and the second hand that are not used inthe above set out combinations should next be excluded from the firsthand and the second hand, respectively.

Referring now to FIG. 3, this shows a table for determining the outcomeof the game. The game can have only one of three outcomes: the firsthand wins, the second hand wins, or no hand wins.

One column 34 in the table of FIG. 3 is entitled as “first hand”, whichis meant to refer to the best combination for the first hand, comprisedof the common card and two cards from the first hand. Likewise adjacentcolumn 36 entitled “second hand” refers to the best combination for thesecond hand, comprised of the common card and two cards from the secondhand. Column 38 entitled “outcome” lists the outcome of the game basedon the scenarios set out in columns 34 and 36.

Where a best combination of two cards from the first hand combined withthe common card results in a natural hand and a best combination of twocards from the second hand combined with the common card results in apair other than a pair of aces, the outcome of the game is that thefirst hand wins.

Where a best combination of two cards from the first hand combined withthe common card results in a pair other than a pair of aces and a bestcombination of two cards from the second hand combined with the commoncard results in a natural hand, then the outcome of the game is that thesecond hand wins.

Where a best combination of two cards from the first hand combined withthe common card results in a natural hand and a best combination of twocards from the second hand combined with the common card results in anatural hand, the outcome of the game is that no hand wins.

Where a best combination of two cards from the first hand combined withthe common card results in a natural hand and a best combination of twocards from the second hand combined with the common card results in apair of aces, the outcome of the game is that no hand wins.

Where a best combination of two cards from the first hand combined withthe common card results in a pair of aces and a best combination of twocards from the second hand combined with the common card results in anatural hand, the outcome of the game is that no hand wins.

Where a best combination of two cards from the first hand combined withthe common card results in a pair of aces and a best combination of twocards from the second hand combined with the common card results in apair of aces, the outcome of the game is that no hand wins. This is trueregardless of whether one hand has a better kicker. A kicker refers to athird card of higher value compared with that of the highest third cardof the other hand.

Where a best combination of two cards from the first hand combined withthe common card results in a pair of cards of higher value and a bestcombination of two cards from the second hand combined with the commoncard results in a pair of cards of lower value relative to the pair ofcards of higher value, the outcome of the game is that the first handwins. Where a best combination of two cards from the first hand combinedwith the common card results in a pair of lower value and a bestcombination of two cards from the second hand combined with the commoncard results in a pair of higher value relative to the pair of lowervalue, the outcome of the game is that the second hand wins.

If none of the above situations arises, a best combination of two cardsfrom one of the first hand and the second hand combined with the commoncard that results in the hand with the single of the highest valuewinning For example, if the best combination of the first hand comprisesan ace, ten, and nine (e.g. the common card), with the cards being ofvarying suits, and the best combination of the second hand comprises aking, nine (the common card), and six, with the cards being of varyingsuits, the first hand wins because an ace is of higher value than a king

If the singles of the highest value are the same (regardless of suit),the best combination with the single of second highest value wins. Forexample, if the best combination of the first hand comprises a jack(e.g. common card), nine and seven (with the cards being of varyingsuits) and the best combination of the second hand comprises a jack (thecommon card), ten and two (with the cards being of varying suits), thesecond hand wins because a ten is of higher value compared to a nine.

If the singles of the highest value and the singles of the secondhighest value are the same (regardless of suit), the best combinationwith the single of the third highest value wins. For example, if thebest combination of the first hand comprises a queen, ten (e.g. thecommon card), and six (with the cards being of varying suits), and thebest combination of the second hand comprises a queen, ten (the commoncard) and five (with the cards being of varying suits), the first handwins because a six is of higher value compared to a five.

If the singles of the highest value, singles of the second highest valueand singles of the third highest value are the same (regardless ofsuit), the outcome is that no hand wins. For example, if the bestcombination for both the first hand and the second hand comprises ajack, nine, and three (with at least some of the cards for each handbeing of varied suit), no hand wins.

If the outcome is the first hand winning, the cards of the first handmay be offset or pushed forward by the dealer so that the cards arevisually offset from the second hand. If the outcome is the second handwinning, the cards of the second hand may be offset or pushed forward bythe dealer so that the cards are visually offset from the first hand.

After the step of determining the outcome has finished, the bets arecollected by the dealer. Losing bets may be collected by the dealerfirst, beginning with the losing first hand and/or second hand bets. Thelosing bets may be placed within a storage device (not shown) of somekind such as, for example, a slush tube. Storing devices for bets arewell known to those skilled in the art and therefore will not bedescribed.

The winning bets, if any, are then paid out by the dealer. If a playerbet on the outcome of the first hand winning and the first hand wins,the player who so bet is paid out. In one preferred embodiment saidplayer is paid even money. In other words this payout occurs on a 1:1basis. For example, if the player bet $100.00 on the first hand winningand this is what results, the player retains his initial $100.00 and ispaid an additional $100.00. Losing bets, that is bets if any for thesecond hand winning or no hand winning, are collected and kept by, forexample, the casino. In one example payouts totaling over $100.00 mustbe verified by a supervisor.

If a player bet on the outcome of the second hand winning and the secondhand wins, the player who so bet is paid out. In one preferredembodiment said player is paid even money. In other words this payoutoccurs on a 1:1 basis. Losing bets, that is bets if any for the firsthand winning or no hand winning, are collected and kept by the casino.

If a player bet on the outcome of the no hand winning and no hand wins,the player who so bet is paid out. This payout occurs at greater than1:1 odds. In one example of a preferred embodiment, the payout for theoutcome of no hand winning is on a 40:1 basis. For example, if theplayer bet $100.00 on the outcome of no hand winning and this is whatresults, the player retains his initial $100.00 and is paid anadditional $4,000.00. Losing bets, that is bets if any for the firsthand winning or the second hand winning, are collected and kept by thecasino.

Where the outcome is no hand winning and the first hand and the secondhand both involve a natural hand or pair of aces, in this case one ofthe hands will have a stronger hand compared to the other, based on theranking of the natural hands and aces as discussed previously above (apair of aces rank below natural hands). A player whose bet correspondsto the stronger hand is paid back is original bet.

For example, if the natural hand from the first hand is stronger thanthe natural hand of the second hand (the outcome being no hand winningbecause there are two natural hands) and a player bet on the first handwinning, said player does not make any money from the game because hisbet does not match the outcome. However, the player does get his bet orchips returned. Thus the term “winning” in “no hand winning” is used inthe sense of making money: the player does not make a return on his betif he bet on a given hand. The player does not “win” money in thissituation but does get his original money returned if his bet (eitherthe first hand winning or the second hand winning) corresponds with thehand having the strongest natural hand.

For example, if the common card was an ace of hearts, the top two othercards from the first hand included a queen of hearts and a king ofhearts, and the top two other cards from the second hand are a queen ofspades and a king of spades. Because the first hand forms a natural handof a straight flush, this is stronger than the natural hand of thesecond hand, which is merely a straight.

Had the player bet on the second hand winning and the outcome is no handwinning with the first hand having a stronger natural hand compared tothe natural hand of the second hand, he would lose his bet and getnothing.

The game may then be played again. The dealer will collect the cards setout of the game table layout 10 and place them in the discard rack 13.The dealer may then announce “loading” and, with the go ahead of thesupervisor, take the cards from the discard rack 13 and load them in theshuffle machine once again. The now re-shuffled cards may then be placedin the dealer's shoe and the game repeated as set out above.

While it is generally the case that if only one of the first hand(comprising the second card 14, the fourth card 18 and the common card12) and the second hand (comprising the third card 16, the fifth card 20and the common card 12) results in a pair, then a further card is dealtto the other of the first hand and the second hand, this is not alwaystrue. If only one of said first hand and said second hand results in apair and the other of said first hand and said second hand results inneither a natural hand nor a pair of equivalent or higher value and noadditional card could make a difference in changing the outcome for thesaid other, then no more cards are dealt and the game proceeds to thedetermine the outcome stage.

An example of the above described scenario is as follows: the commoncard is a nine, the first hand consists of two tens and the second handconsists of a four and a two. An additional card is not given to thesecond hand because no card exists that would result in two cards fromthe second hand combined with the common card beating the two tens ofthe first hand combined with the nine (common card).

In one example the game as herein disclosed may adopt the followingterminology. The players that may sit in spaces 1 through 9 may bereferred to as the participants of the game. The game as a whole may bereferred to as wish card poker. The common card 12 may be referred to asthe wish card. The first hand may be referred to as “PLAYER”, replacingall mention of “FIRST HAND” on the game table layout 10 and substitutingthe term “PLAYER” therefor. The second hand may be referred to as“MAKER”, replacing all mention of “SECOND HAND” on the game table layout10 and substituting the term “MAKER” therefor. The outcome of no handwinning may be referred to as the bad beat bonus. Portion 28 of space 26may be referred to as “PLAYER′S BOX”, portion 30 of space 26 may bereferred to as “MAKER′S BOX”, and portion 32 of space 26 may be referredto as “BONUS BOX”.

In this example, the game is played out as set above, with the exceptionthat the MAKER is dealt the first card after the wish card has beendealt, then the PLAYER is dealt a card, followed by the MAKER beingdealt a card, and followed by the PLAYER being dealt a card. Also,during the revealing cards stage, the wish card is first revealed,followed by the cards of the MAKER, and then followed by the cards ofthe PLAYER.

Another variation of the game wish card poker is called squeeze wishcard poker. Here the game is played as before with the exception that,after the step of placing bets, a participant who bets on, for example,the MAKER is given the cards of the MAKER by the dealer to touch (orsqueeze), look at, then reveal (or flip over). Likewise a participantwho bets on the PLAYER is given the cards of the PLAYER by the dealer totouch (or squeeze), look at, then reveal (or flip over). This variationof the game may be used for VIP gambling, where the minimum acceptablebet is relatively high.

In another variation of the game that may be for VIP gambling, the deckof cards (comprising the one or more conventional decks of cards) isonly used once and are then destroyed. Also the dealer's shoe may beonly ever used once and then destroyed.

It will be understood by someone skilled in the art that many of thedetails provided above are by way of example only and are not intendedto limit the scope of the invention which is to be determined withreference to the following claims.

1. A method of playing a card game comprising: allowing a player towager on an outcome of a first hand of cards winning, a second hand ofcards winning or no hand of cards winning; dealing the first hand ofcards and the second hand of cards, each said hand of cards having threecards; designating the outcome as no hand of cards winning if: the firsthand of cards has a group of cards from a pre-selected plurality ofgroups of cards and the second hand of cards has a group of cards fromsaid pre-selected plurality of groups of cards.
 2. The method as claimedin claim 1 further including pre-selecting said plurality of groups ofcards to comprise a triple, a three-card flush, and a three-cardstraight.
 3. The method as claimed in claim 1 further includingpre-selecting said plurality of groups of cards to comprise of a pair ofaces, a triple, a three-card flush, and a three-card straight.
 4. Themethod as claimed in claim 3 further including paying a larger payout toplayers wagering on the outcome of no hand of cards winning if no handof cards wins, compared to payouts provided if a player wagered on theoutcome of the first hand of cards winning and the first hand of cardswins or if a player wagered on the outcome of the second hand of cardswinning and the second hand of cards wins.
 5. The method as claimed inclaim 1 further including at least one of the following the steps:paying out the player at 1:1 if the player wagered on the first hand ofcards winning and the first hand of cards wins; paying out the player at1:1 if the player wagered on the second hand of cards winning and thesecond hand of cards wins; and paying out the player at greater than 1:1if the player wagered on no hand of cards winning and no hand of cardswins.
 6. The method as claimed in claim 5 further including the step ofpaying out the player at 40:1 if the player wagered on no hand of cardswinning and no hand of cards winning is the outcome.
 7. The method asclaimed in claim 5, further including within the steps of: (a)determining if neither the first hand of cards nor the second hand ofcards has a group of cards from said pre-selected plurality of groups ofcards; and if so, (b) designating that the outcome is the first hand ofcards winning if the first hand of cards is stronger than the secondhand of cards or designating that the outcome is the second hand ofcards winning if the second hand of cards is stronger than the firsthand of cards.
 8. A method of conducting a wagering card gamecomprising: allowing a player to bet a chip on an outcome of a firsthand of cards paying out, a second hand of cards paying out, or no handof cards paying out; dealing the first hand of cards and the second handof cards such that both the first hand of cards and the second hand ofcards remain hidden, the first hand of cards and the second hand ofcards each including three cards; revealing the first hand of cards andthe second hand of cards; designating the outcome as no hand of cardspaying out if the first hand of cards and the second hand of cards eachhave at least one from the group consisting of a pair of aces, a triple,a three-card flush and a three-card straight, if otherwise determiningthe outcome as the first hand of cards paying out if the first hand ofcards is stronger than the second hand of cards, and if otherwisedetermining the outcome as the second hand of cards paying out if thesecond hand of cards is stronger than the first hand of cards,collecting the chip; and giving the player two chips if the player beton the first hand of cards paying out and the first hand of cards payingout is the outcome, giving the player two chips if the player bet on thesecond hand of cards paying out and the second hand of cards paying outis the outcome, and giving the player more than two chips if the playerbet on no hand of cards paying out and no hand of cards paying out isthe outcome.
 9. The method as claimed in claim 8, giving the player 40chips if the player bet on no hand of cards and no hand paying out isthe outcome.
 10. The method as claimed in claim 8, wherein the step ofdealing includes allotting a common card that is shared by the firsthand of cards and the second hand of cards.
 11. The method as claimed inclaim 8, wherein the step of determining includes determining whetherthe first hand of cards or the second hand of cards is stronger based onthe following ranking, from strongest to weakest: a pair of higher valueis stronger than a pair of relatively lower value; a pair is strongerthan a hand of cards with no pairs; and a single of higher value isstronger than singles of lower value; and wherein the step of givingincludes: if the outcome is no hand of cards paying out, if the playerbet on the outcome of the first hand of cards paying out and the firsthand of cards is stronger than the second hand of cards, giving theplayer a chip; if the player bet on the outcome of the first hand ofcards paying out and the second hand of cards is stronger than the firsthand of cards, giving the player zero chips; if the player bet on theoutcome of the second hand of cards paying out and the first hand ofcards is stronger than the second hand of cards, giving the player zerochips; and if the player bet on the outcome of the second hand of cardspaying out and the second hand of cards is stronger than the second handof cards, giving the player a chip.
 12. The method as claimed in claim 8wherein the chip reflects a monetary value.
 13. A method of conducting abetting card game comprising the steps of: a) allowing a player to placea bet on an outcome of a first hand of cards winning, a second hand ofcards winning or no hand of cards winning; b) dealing a common card, thefirst hand of cards and the second hand of cards, the first hand ofcards and the second hand of cards initially consisting of two cardseach; c) revealing the common card, the first hand of cards and thesecond hand of cards; d) expanding the first hand of cards to includethe common card; e) expanding the second hand of cards to include thecommon card; f) determining if at least one of the first hand of cardsand the second hand of cards consists of a triple, a three-card flush ora three-card straight, or if both the first hand of cards and the secondhand of cards consist of a pair, and if so in either case, dealing nomore cards to the first hand of cards and the second hand of cards andproceeding to step j; g) determining if only one of the first hand ofcards and the second hand of cards consists of a pair, and if so,dealing another of said first hand of cards and said second hand ofcards an additional card, and if otherwise, dealing the first hand ofcards the additional card and dealing the second hand of cards a furthercard; h) for each hand of cards combining the common card with two othercards from said hand of cards, said two other cards being so selected totry to obtain at least one from the group listed by order of preferenceof: I) at least one of a triple, a three-card flush, and a three-cardstraight, II) a pair of aces, III) a pair of highest possible value, andIV) one or more single cards of highest possible value, aces bearing thehighest value, i) for each hand of cards discarding any unused cardsleft over after step h; j) determining the outcome based on: VI) if boththe first hand of cards and the second hand of cards have at least onefrom the group consisting of a pair of aces, a triple, a three-cardflush and a three-card straight, no hand of cards winning, VII) a handof cards having at least one of a triple, a three-card flush and athree-card straight wins over a hand of cards having a combination pairand single where the combination pair has a value that is less than apair of aces, VIII) a hand of cards having a combination pair of highervalue and single wins over a hand of cards having a combination pair oflower value and single, IX) a hand of cards having a single of highestvalue wins over a hand of cards with singles of lower value relative tosaid single of highest value, if the single of highest value of thefirst hand of cards is identical to that of the second hand of cards, ahand of cards with a single of second highest value wins, and if boththe single of highest value of the first hand of cards and the single ofsecond highest value of the first hand of cards are identical to thesingle of highest value of the second hand of cards and the single ofsecond highest value of the second hand of cards, respectively, a handof cards with a single of third highest value wins, and X) if both thefirst hand of cards and the second hand of cards have identical cards,no hand of cards winning; and k) paying out the player if the betmatches the outcome.
 14. The method as claimed in claim 13 furtherincluding the step of paying out at a ratio of 1:1 when the bet matchesthe outcome of the first hand of cards winning, paying out at a ratio of1:1 when the bet matches the outcome of the second hand of cards winningand paying out at a ratio of better than 1:1 when the bet matches theoutcome of no hand of cards winning
 15. The method as claimed in claim14 further including the step of paying out at a ratio of 40:1 when thebet matches the outcome of no hand of cards winning
 16. The method asclaimed in claim 13 wherein step g further includes: if only one of thefirst hand of cards and the second hand of cards results in a pair andfor the another of the first hand of cards and the second hand of cardsno additional card combined with the common card and one of said twocards for said another could make a difference in changing the outcomefor the said another, then no more cards are dealt and the game proceedsto the determining the outcome stage.
 17. The method further as claimedin claim 14 further including the step of, before paying out: providinga banker, the banker collecting the bet and keeping any and all proceedsof the bet if the bet does not match the outcome, and during the step ofpaying out, the banker paying out the player if the bet matches theoutcome.
 18. The method as claimed in claim 13, wherein step j includes:disregarding suit when determining whether the first hand of cards wins,the second hand of cards wins or no hand of cards wins.
 19. The methodas claimed in claim 13, further including, prior to step a, the stepsof: revealing an initial card from the conventional deck of cards, theconventional deck of cards including face cards, each card from theconventional deck of cards having a numerical value, face cards having anumerical value of 10, and discarding a subsequent number of cards, saidnumber of cards corresponding to the numerical value of the initialcard.
 20. The method as claimed in claim 17, wherein step j I) includes:determining which one of the first hand of cards and the second hand ofcards is stronger based on the following hand of cards ranking listedfrom highest value to lowest value: 1) a three-of-a-kind all of the samesuit; 2) a three-card straight flush; 3) a three-of-a-kind of variedsuits; 4) a three-card flush; and 5) a three-card straight, and whereinstep k includes: if the outcome is no hand of cards winning because boththe first hand of cards and the second hand of cards have at least onefrom the group consisting of a pair of aces, a triple, a three-cardflush and a three-card straight: I) if the player bet on the outcome ofthe first hand of cards winning and the first hand of cards is stronger,returning the bet to the player; II) if the player bet on the outcome ofthe first hand of cards winning and the second hand of cards isstronger, the banker keeping any and all proceeds of the bet; III) ifthe player bet on the outcome of the second hand of cards winning andthe first hand of cards is stronger, the banker keeping any and allproceeds of the bet; and IV) if the player bet on the outcome of thesecond hand of cards winning and the second hand of cards is stronger,returning the bet to the player.